RadarSimPy
A Radar Simulator for Python
RadarSimPy is a powerful and versatile Python-based Radar Simulator that models radar transceivers and simulates baseband data from point targets and 3D models. Its signal processing tools offer range/Doppler processing, direction of arrival estimation, and beamforming using various cutting-edge techniques, and you can even characterize radar detection using Swerling’s models. Whether you’re a beginner or an advanced user, RadarSimPy is the perfect tool for anyone looking to develop new radar technologies or expand their knowledge of radar systems.
Key Features
- :satellite: Radar Modeling
- :video_game: Simulation
- :signal_strength: Signal Processing
- :chart_with_upwards_trend: Characterization
Dependencies
- Python >= 3.10
- NumPy >= 2.0
- SciPy
- One of PyMeshLab, PyVista, trimesh or meshio, for 3D model support (
trimeshis installed by default) - pygltflib, only for keyframed glTF 2.0 / GLB targets (
radarsimpy.animation_kit)
pip install -r requirements.txt
Full detail, including platform and hardware requirements, is on the Dependencies page.
Platform-specific requirements:
- Windows
- Ubuntu 22.04 (x86-64 and ARM64)
- Ubuntu 24.04 (x86-64 and ARM64)
- Ubuntu 26.04 (x86-64 and ARM64)
- Generic Linux (x86-64 or ARM64)
- MacOS
Installation
Download the pre-built module and place the radarsimpy folder in your project directory:
your_project.py
your_project.ipynb
radarsimpy/
├── __init__.py
├── [platform-specific binaries]
├── radar.py
├── processing.py
└── ...
Platform-specific binaries:
- Windows:
radarsimcpp.dll,simulator.xxx.pyd - Linux:
libradarsimcpp.so,simulator.xxx.so - MacOS:
libradarsimcpp.dylib,simulator.xxx.so
Acceleration
Simulations run in parallel on the CPU or the GPU:
- CPU: OpenMP, using all cores by default (limit it with
OMP_NUM_THREADS) - GPU: CUDA; see Dependencies for the GPU and driver requirements
| | CPU (x86-64) | CPU (ARM64) | GPU (CUDA) | | --------------- | ------------ | ----------- | ---------- | | Windows | ✔️ | ❌️ | ✔️ | | Linux | ✔️ | ✔️ | ✔️ | | MacOS | ✔️ | ✔️ | ❌️ |
On Linux, the GPU (CUDA) module is available for both x86-64 and ARM64.
Selecting a device
sim_radar, sim_rcs and sim_lidar take a device argument:
from radarsimpy.simulator import sim_radar, gpu_available
print(gpu_available()) # True only on a GPU build with a usable CUDA device
data = sim_radar(radar, targets, device="auto") # "auto" (default), "gpu" or "cpu"
"auto"uses the GPU when one is usable and the CPU otherwise, without a warning."gpu"falls back to the CPU with aRuntimeWarningwhen no GPU is usable, so a timing taken from that run is a CPU timing.CUDA_VISIBLE_DEVICES=-1hides the GPU, which makes"auto"run on the CPU.
Performance
Execution time in seconds for examples from the radarsimnb repository, across releases:
| Example | v12.5.0 CPU | v12.5.0 GPU | v12.6.1 CPU | v12.6.1 GPU | v15.5.0 CPU | v15.5.0 GPU | | ------------------------------------------------------------------------------------------------------------------- | ----------- | ----------- | ----------- | ----------- | ----------- | ----------- | | FMCW imaging radar | > 7200 | 2259.91 | > 7200 | 445.48 | 854.76 | 63.59 | | FMCW radar with a car | 909.33 | 9.72 | 373.96 | 5.17 | 8.14 | 0.75 | | Doppler of a turbine | 2069.66 | 117.76 | 2719.24 | 126.71 | 95.54 | 63.40 | | Multi-path | 151.64 | 4.85 | 88.40 | 4.63 | 5.62 | 1.60 | | FMCW interference | 0.006 | 0.198 | 0.004 | 0.123 | 0.0013 | 0.0015 |
Measured on a laptop with an Intel Core i7-11800H (16 threads, 32 GB RAM) and an NVIDIA GeForce RTX 3050 Laptop GPU (4 GB). v15.4.0 times only the sim_radar() call, as the median of 3 runs after a warm-up for runs under 60 s and a single run otherwise; earlier releases were timed with the notebook's own timer.
Coordinate Systems
Everything lives in a single right-handed, z-up frame. Angles are in degrees, distances in metres.
Global frame
- axis (m):
[x, y, z]— x forward, y to the left, z up - phi (deg): azimuthal angle in the x-y plane. 0° at +x, 90° at +y
- theta (deg): polar angle from +z. 0° at zenith, 90° at the horizon, 180° at nadir
Radar-centric angles
- azimuth (deg): the same angle as phi. 0° at boresight (+x), positive toward +y
- elevation (deg): angle above the x-y plane,
elevation = 90° - theta
Orientation
Objects are oriented with [yaw, pitch, roll], applied in that order:
- yaw (deg): about +z. Turns +x toward +y
- pitch (deg): about -y. Turns +x toward +z
- roll (deg): about +x. Turns +y toward +z
- origin (m):
[x, y, z], the centre that rotation and translation act about. A radar's origin is always[0, 0, 0]
Note — pitch is not a right-handed rotation about +y; a right-handed one would turn +x toward -z. The composed rotation is Rz(yaw) · Ry(-pitch) · Rx(roll), the aerospace "nose up is positive" convention. Expect a sign flip when importing orientations from a toolchain that uses the strict right-handed sense.
Conversions, the rotation order in full, and the boresight shortcut rotation = [azimuth, elevation, roll] are covered in the Coordinate Systems guide.
Usage Examples
Find more usage examples at radarsimx.com. Source files are available in the radarsimnb repository.
- ### Radar Systems & Waveforms
- ### MIMO & Multi-Channel Systems
- ### 3D Scene Simulation & Ray Tracing
- ### Radar Cross Section (RCS) Analysis
- ### Signal Processing & Detection
- ### System Performance & Characterization
- ### LiDAR Simulation
Build
Check Build Instructions
Documentation
Full documentation lives at radarsimx.github.io/radarsimpy.
Getting started
- Overview — what RadarSimPy can model, simulate and process
- Dependencies and Installation
- System model — how
Transmitter,ReceiverandRadarfit together, the virtual array, and the shape of the simulated output - Coordinate systems — frames, angles and orientation
- Doppler convention — the sign of the Doppler frequency
- Transmitter and waveform — waveform, pulse train, modulation and the transmit array
- Receiver and baseband — sampling, baseband type, the noise budget and the range gate
- Noise — receiver thermal noise and transmitter phase noise
- Interference — mutual interference from another radar sharing the band
- Ray-tracing simulation — ray density, fidelity level and target flags for 3D meshes
- Animated targets — driving targets from keyframed glTF motion
- Long-range stretch processing — range gating for long-range FMCW
Contributing
Contributions, issues, and feature requests are welcome! Please open an issue or submit a pull request on GitHub.
License
This project is licensed under the terms of the LICENSE file.