Swift Paperless
iOS app for Paperless-ngx
Swift Paperless native iOS app for the Paperless-ngx software. Paperless-ngx is a self-hosted document management system that helps you organize your documents digitally.
This application requires a self-hosted instance to function!
TestFlight
To get the latest development version of the app, grab it on TestFlight!
Building from source
The Xcode project is generated with XcodeGen
from project.yml; build settings live in Config/ as
.xcconfig files. swift-paperless.xcodeproj is not committed — generate it before
opening or building:
brew install xcodegen # once
just generate # or: xcodegen generate
open swift-paperless.xcodeproj
just build / just test-xcode regenerate the project automatically. Edit
project.yml (targets, sources, dependencies) and Config/*.xcconfig (build
settings) rather than the generated project, then re-run just generate.
Contact
If you have any questions or need support create an issue on GitHub or send me a message.
Maintenance
Automation lives in the scripts/ package (swpngx) and
fastlane/. Run swpngx via uv run --project scripts swpngx …
from the repo root (or install the package so swpngx is on your PATH).
Device ids, simulator names, bezel PNGs, and framing geometry are defined once in
screenshot_devices.toml. screenshots.toml
references those ids for capture; frames.toml references the same file
for framing. iPhone screenshots use Pro Max only (App Store Connect scales for smaller
phones). Check alignment with:
uv run --project scripts swpngx devices check
TestFlight betas
A beta is cut entirely on CI — no commit, no tag, no local build:
just beta # from origin/main
just beta --ref develop/v1.12 # from another branch
just beta --dry-run # CI builds and exports, uploads nothing
This previews the notes the build will publish, then dispatches
.github/workflows/beta.yml (which you can also
start straight from the Actions tab). CI asks App Store Connect for the build
number, writes it into Config/Shared/Version.xcconfig for that build only,
archives, signs, uploads, and — after the upload succeeds — creates the
builds/ tag and its GitHub prerelease at the built commit. The
tag is the record of what shipped, not the trigger, so it can never name a build
that failed to upload.
Notes come from current_changelog.txt, which
accumulates the user-facing bullets for the current marketing version. Nothing
clears it at build time:
- a build's notes are the bullets added since the previous build tag; they
just beta-notes previews them)
- TestFlight "What to Test" is one
1.11.0 (209)section per build of the
changelog.txt, scoped to
the version in flight. App Store Connect caps that field at 4000 characters
and a version's notes routinely run past it, so whole builds are dropped off
the oldest end until it fits and a link to the releases takes their place. A
build is either there in full or not at all; only a single build whose own
notes exceed the budget falls back to trimming by line. No more clearing the
changelog by hand to fit
- when the version ships, empty the file in the same commit that bumps
MARKETING_VERSION with just set-version
To fix notes after the fact, edit the release body on GitHub (the copy users
read) and, for TestFlight, run just set-test-notes .
changelog.txt is an offline copy of the per-build notes,
regenerated from the releases with just changelog-archive.
App Store screenshots
1. Capture raw simulator PNGs (config: screenshots.toml):
uv run --project scripts swpngx capture setup
Or pin the screenshot backend:
uv run --project scripts swpngx capture setup --pngx-tag 2.19.4
Or add random tags for UI stress testing:
uv run --project scripts swpngx capture setup --random-tags 1000
Or add multiple random metadata types:
uv run --project scripts swpngx capture setup --random-tags 1000 --random-correspondents 500 --random-document-types 250
uv run --project scripts swpngx capture capture
Writes files like fastlane/screenshots/en-US/iPhone_17_Pro_Max-01_documents.png
(the prefix is the device id from screenshot_devices.toml). Tear down the backend
with uv run --project scripts swpngx capture teardown.
2. Install device bezels from Apple Design Resources
(Product Bezels). Each [[device]] in screenshot_devices.toml
names a bezel_pack from bezel_packs.toml and the PNG filename
to install under fastlane/screenshots/frames/:
# Use DMGs you already downloaded (e.g. from ~/Downloads):
uv run --project scripts swpngx frames download --dmg-dir ~/Downloads
Or let swpngx download from Apple into ~/Library/Caches/swpngx/bezels:
uv run --project scripts swpngx frames download
Only the iPhone 17 pack, with one DMG path:
uv run --project scripts swpngx frames download --pack iphone_17 \
--dmg-path ~/Downloads/Bezel-iPhone-17.dmg
Requires macOS (hdiutil). Apple’s DMG license prompt is accepted automatically
(Y); you must comply with the Apple Design Resources license.
3. Frame screenshots for the App Store (config: frames.toml):
uv run --project scripts swpngx frame
Reads fastlane/screenshots/, composites device bezels and localized
titles (from fastlane/screenshots/Screenshots.xcstrings),
and writes fastlane/screenshots/framed/. Device names in
filenames must match device id in screenshot_devices.toml.
The framing font (Open Sans) is not in git (fastlane/.gitignore ignores *.ttf).
swpngx frame downloads it automatically from Google Fonts
via fonts.toml, or you can prefetch:
uv run --project scripts swpngx fonts download
Preview locally:
uv run --project scripts swpngx preview
4. Upload metadata and framed screenshots with deliver
(config: fastlane/Deliverfile):
just deliver-preview # dry run
just deliver # metadata + screenshots
just deliver-metadata # metadata only (What's New, description, …)
just deliver uploads both metadata and screenshots in one fastlane deliver
run (not a separate command). It uses MARKETING_VERSION from
Config/Shared/Version.xcconfig, replaces all screenshots, and reads metadata
from fastlane/metadata/.
What's New is edited only in fastlane/metadata/default/release_notes.txt.
The Deliverfile reads that once and applies it to every metadata locale (including
en-US, which App Store Connect does not fill from default/ on its own).
Before uploading:
- Edit
fastlane/metadata/default/release_notes.txtfor the new version.
skip_binary_upload is enabled in the Deliverfile, so this uploads **metadata and
screenshots only** (no IPA). TestFlight builds go through just beta separately.
Authentication uses the same App Store Connect API key as TestFlight
(APP_STORE_CONNECT_API_KEY_ID, APP_STORE_CONNECT_ISSUER_ID, and
APP_STORE_CONNECT_KEY_FILEPATH or APP_STORE_CONNECT_KEY_CONTENT), plus
APPLE_ID, ITC_TEAM_ID, and TEAM_ID from fastlane/Appfile.
PNG screenshots under fastlane/screenshots/ are gitignored; generate them locally
before upload.
There is also bundle exec fastlane screenshots (snapshot + fastlane/Snapfile),
a UI-test-based path that is separate from the swpngx workflow above.
Panorama montage
Concatenate framed screenshots (adjust the glob for your device name):
montage fastlane/screenshots/framed/en-US/iPhone_17_Pro_Max-0*-framed.png \
-tile 4x1 -geometry +20+0 panorama.png
If montage fails with `unable to read font '`, the ImageMagick install has no
configured fonts; pass one explicitly, e.g.
-font /System/Library/Fonts/Supplemental/Arial.ttf.
docs/panorama.png is a symlink to the top-level panorama.png, so regenerating
it updates both the README and the docs site.
Release tooling
See building releases for the shared
CI pipeline and the just beta / just release` commands.