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longitachi/ZLImageEditor: A powerful image editor framework. Supports graffiti, cropping, mosaic, text stickers, image stickers, filters.

longitachi/ZLImageEditor: A powerful image editor framework. Supports graffiti, cropping, mosaic, text stickers, image stickers, filters.

15 hours ago

Version</a> Carthage compatible</a> SwiftPM compatible</a> License</a> Platform</a> !Language

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ZLImageEditor is a powerful image editor framework. Supports graffiti, cropping, mosaic, text stickers, picture stickers, filters, adjust(brightness, contrast, saturation).

ZLImageEditor is extracted from ZLPhotoBrowser.

Directory

Features

  • [x] Draw (Support custom line color).
  • [x] Crop (Support custom crop ratios).
  • [x] Image sticker (Support custom image sticker container view).
  • [x] Text sticker (Support custom text color).
  • [x] Mosaic.
  • [x] Filter (Support custom filters).
  • [x] Adjust (Brightness, Contrast, Saturation).

Requirements

|version|iOS|Xcode| |---|---|---| |>=4.0.0|15.0|27| |<4.0.0|10.0|26|

Usage

ZLImageEditorConfiguration.default()
    .editImageTools([.draw, .clip, .imageSticker, .textSticker, .mosaic, .filter, .adjust])
    .adjustTools([.brightness, .contrast, .saturation])

ZLEditImageViewController.showEditImageVC(parentVC: self, image: image, editModel: editModel) { [weak self] (resImage, editModel) in // your code }

Change Log

More logs
● 4.0.0
  Add:
    Adapted UI for iPhone Duo and updated APIs to iOS 15.0.
    Optimized UI for iPad with multi-scene and custom app-window sizes for a smoother experience.
    Demo now supports iPad multi-window.
● 3.0.0
  Add:
    Improved sticker editing interactions with coordinated gesture handling.
    Added dedicated text sticker content rendering for a clearer editing experience.
    Improved doodle smoothing and eraser hit detection for smoother drawing and more reliable stroke removal.
● 2.0.6
  Fix:
    Fixed the issue where the eraser position was displayed incorrectly when editing pictures.
...

Languages

🇨🇳 Chinese (Simplified/Traditional), 🇺🇸 English, 🇯🇵 Japanese, 🇫🇷 French, 🇩🇪 German, 🇺🇦 Ukranian, 🇷🇺 Russian, 🇻🇳 Vietnamese, 🇰🇷 Korean, 🇲🇾 Malay, 🇮🇹 Italian, 🇮🇩 Indonesian, 🇪🇸 Spanish, 🇵🇹 Portuguese, 🇹🇷 Turkey, 🇸🇦 Arabic, 🇳🇱 Dutch.

Installation

There are four ways to use ZLImageEditor in your project:

- using CocoaPods - using Carthage - using Swift Package Manager - manual install (build frameworks or embed Xcode Project)

CocoaPods

To integrate ZLImageEditor into your Xcode project using CocoaPods, specify it to a target in your Podfile:
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '10.0'
use_frameworks!

target 'MyApp' do # your other pod # ... pod 'ZLImageEditor' end

Then, run the following command:

$ pod install
If you cannot find the latest version, you can execute pod repo update first

Carthage

To integrate ZLImageEditor into your Xcode project using Carthage, specify it in your Cartfile:
github "longitachi/ZLImageEditor"

Then, run the following command to build the ZLImageEditor framework:

$ carthage update ZLImageEditor

Swift Package Manager

  1. Select File > Swift Packages > Add Package Dependency. Enter https://github.com/longitachi/ZLImageEditor.git in the "Choose Package Repository" dialog.
  2. In the next page, specify the version resolving rule as "Up to Next Major" with "4.0.0" as its earliest version.
  3. After Xcode checking out the source and resolving the version, you can choose the "ZLImageEditor" library and add it to your app target.

Support

Demo Effect

!image
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