Profile
Back to NewsBack
GitHub Trending 2 min
Reader Mode
hajimehoshi/ebiten: A dead simple 2D game engine for Go

hajimehoshi/ebiten: A dead simple 2D game engine for Go

19 hours ago

Ebitengine (v2)

Go Reference</a> Build Status</a>

A dead simple 2D game engine for Go

Ebitengine (formerly known as Ebiten) is an open source game engine for the Go programming language. Ebitengine's simple API allows you to quickly and easily develop 2D games that can be deployed across multiple platforms.

!Overview

Platforms

  • Windows
  • macOS
  • Linux
  • FreeBSD
  • Android (Cgo required)
  • iOS (Cgo required)
  • WebAssembly
  • Nintendo Switch (Cgo required)
  • Xbox (Cgo required) (Xbox support is limited and not available to everyone. Negotiations are currently underway to make it accessible to all.)
For installation on desktops, see the installation instruction.

Features

  • 2D Graphics (Geometry and color transformation by matrices, Various composition modes, Offscreen rendering, Text rendering, Automatic batches, Automatic texture atlas, Custom shaders)
  • Input (Mouse, Keyboard, Gamepads, Touches)
  • Audio (Ogg/Vorbis, MP3, WAV, PCM)

Packages

* audio * mp3 * vorbis * wav * colorm * ebitenutil * inpututil * mobile * text/v2 * vector * exp/shaderprecomp * exp/textinput * exp/vmhost

Community

License

Ebitengine is licensed under Apache license version 2.0. See LICENSE file.

The Ebitengine logo by Hajime Hoshi is licensed under the Creative Commons Attribution 4.0.

Ebitengine bundles third-party libraries. See THIRD_PARTY_LICENSES.md for their licenses.

Chat with me